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Fish Traps

Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time. Description [list] [*] Adds two neolithic researches. [*] New building "Fish trap": generates small fish over time, required to be put on water. [*] New building "Fish net": generates small or medium fish, required to be placed on water [*] Buildings need maintenance, which is represented as random damage during the day. [*] After spawning fish, building also receives some damage. [/list] Mod should be ok to add during gameplay. Remove from game at your own risk! [b]NOTE:[/b] This is a beta version of mod, some value may be tweaked in the future. Requirements Rimworld <= 1.5 - VFE Rimworld >= 1.6 - VFE or Odyssey DLC Bug report Please include to your bug report logs from the game. Without that, I can't do anything. Collab [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FHazzer%2FFishTraps]https://github.com/Hazzer/FishTraps[/url] Credits - Art done by CitizenKanye - French translation by qux Support [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2FL3L41NN4E][img]https://i.imgur.com/EHcTTRx.png[/img][/url][ko-fi.com]