向游戏中添加了来自游戏《星际公民》中的枪械
解决了缘神无法体验卖船神教这一痛点()
加入了贝林公司的7把枪械
P6-LR狙击枪
FS-9轻机枪
BR-2霰弹枪
P4-AR突击步枪
P8-AR突击步枪
P8-SC冲锋枪
S38手枪
Q&A
Q:模组兼容如何
A:所有mod枪械均为XML编辑,应该不存在兼容问题。
Q:模组强度如何
A:强度要强于原版大部分武器,所有武器需要电荷弹作为前置科技,科技等级为太空。枪械的数值更多的贴近星际公民中的设定。
Q:CE?
A:因为没有玩过,所以不太清楚怎么弄,以后慢慢学习再搞。
Q:还会有其他武器装备吗?
A:会的,现在只有贝林一家的武器,以后会更新其他武器。
未来计划:
1 枪械音效修改,现在使用的是原版音效,之后使用星际公民中对应的枪械音效
2 更多枪械,计划里后面会更新KLWE的能量武器以及双子座的实弹武器,三个厂商的数值特点会按照:贝林(高伤害,数值均衡) KLWE(高穿甲,高射程) 双子座(高射速,轻重量)。
3 更新星际公民游戏里的护甲,但是会优先更新ADPMK4和拱石这两套作者比较喜欢的护甲。
4 支持枪口火焰mod,绘制星际公民武器风格的枪口火焰。
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This mod adds a selection of firearms from Star Citizen into RimWorld.
When weapons from the UEE’s vast star-spanning arsenal find their way to the Rim, your colonists no longer have to rely only on crude rifles and charge weapons against raiders, mechanoids, and insect hives.
Current Content
This version adds 7 weapons from Behring Applied Technology:
- P6-LR Sniper Rifle
- FS-9 Light Machine Gun
- BR-2 Shotgun
- P4-AR Assault Rifle
- P8-AR Assault Rifle
- P8-SC Submachine Gun
- S38 Pistol
FAQ
Q: How compatible is this mod?
A: All weapons in this mod are XML-based, so there should not be any major compatibility issues in theory.
Q: How strong are these weapons?
A: These weapons are generally stronger than most vanilla weapons. All of them require Charge Shot as a prerequisite technology and are placed at the Spacer tech level. Their stats are designed to stay close to their roles and feel in Star Citizen.
Q: Is Combat Extended supported?
A: Not at the moment. I have not played Combat Extended, so I am not familiar with how to patch it properly yet. I may learn it over time and try to add support in the future.
Q: Will there be more weapons or equipment in the future?
A: Yes. The current version only includes Behring weapons, but more manufacturers and equipment are planned for future updates.
Future Plans
1. Weapon sound overhaul.
The current version uses vanilla RimWorld sounds. In the future, I plan to replace them with sounds closer to their Star Citizen counterparts.
2. More firearms.
Future updates are planned to include KLWE energy weapons and Gemini ballistic weapons.
The three manufacturers will have different gameplay identities:
- Behring: high damage and balanced performance
- KLWE: high armor penetration and long range
- Gemini: high fire rate and lighter weight
3. Armor from Star Citizen.
I plan to add armor sets from the game, with priority given to personal favorites such as ADP MK4 and Corbel.
4. Muzzle Flash mod support.
I plan to draw custom muzzle flash effects that better match the visual style of Star Citizen weapons.