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O'Neill Flatgrass

O'Neill Flatgrass Hi all, this is a part of a larger project that I'm working on but its nowhere near complete. This environment mod/mission/addon adds a giant grass-colored block that covers up the gray launch pad area north of the O'Neill Airbase. This is just a simple xml edit to a block, it is static below the map so you don't have to worry about any collisions, with the block positioned as close to the ground as possible (without causing any texture issues) so it doesn't look like the characters feet are phasing through it. It is enlarged to fit the launch pad area as closely as possible, and due to this being an xml edited block there should be no performance or frame rate drop. Decided to upload this now as the projects I'm using with this are not finished. Feel free to use this as a sub component to a larger build or if you want (as an example, I'm currently building a town to go on top of this but its not finished yet). It also great if you just want a giant flat and open area. Known Issues Due to the square shape of the xml block and the launch pad being an octagon shape there are two issues with northeast and southeast corners, with the northeast being the worst of the two. [list] [*] The xml block extends out past the launch pad, creating what looks like a large overhang or glitch with the ground. [*] For the same reason, you will phase through these areas as there is no real area to walk on. [/list] I tried fixing this but due to the max size of modified workbenches I would have to use several parts to create proper corners. I didn't like this solution as I was trying to use the least amount of parts as possible as to not affect performance. With these problem spots being at the far ends of the area, I don't really think its that big of an issue. Grass color comes from [b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2259334960] Storm Shades [/url] [/b] Please Do Not Re-Upload Un-Edited Versions Of This Addon