Uses Harmony Patches to Fix a Vanilla Bug
Bug: Shipwrecks with wrecktags spawn in round as soon as the mission is unlocked, instead of spawning only when you accept the mission. The same issue applies to beacontags.
With this mod installed, corresponding shipwrecks will only spawn in round when you accept salvage missions with wrecktags. The same rule applies to beacon stations.
!!! Critical Issue !!!
In the vanilla game, the TheGreatSea and HydrothermalWastes biomes can spawn up to 2 shipwrecks at most. Accepting a salvage mission will result in 2 shipwrecks with wrecktags spawning, which I currently have no ability to fix.
You can use the Optimize Round Junk mod to limit the maximum number of shipwrecks to 1, as spawning 2 shipwrecks in a single round causes a severe performance drop.
If any expert can resolve the issue of specifying the number of shipwrecks, there is no need to contact me — simply release your mod directly. I will also recommend it below.
!!! Server Sync Issue !!!
As I am a beginner in C# coding, level data will not sync properly in multiplayer with this mod installed.Do NOT use this mod in multiplayer games, as it will cause save corruption.