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Marine Invasion Force

Easy game, because I'm a coward.

Your faction will be a New Arrivals.
Start with 8 people, chosen from 10.
Your people will be between 23 and 42 years old.
Arrive in drop pods.
Start with research: Battery
Start with research: Autocannon turret
Start with research: Blowback operation
Start with research: Drug production
Start with research: Machining
Start with research: Gunsmithing
Start with research: Solar panel
Start with research: Plate armor
Start with research: Gun turrets
Start with research: Autodoor
Start with research: Fabrication
Start with research: IEDs
Start with research: Gas operation
Start with research: Flak armor
Start with research: Biofuel refining
Start with research: Mortars
Start with research: Prosthetics
Start with research: Precision rifling
Start with research: Geothermal power
The stat "plant harvest yield" will be universally multiplied by 80%.
The stat "recreation power" will be universally multiplied by 250%.
The stat "mental break threshold" will be universally multiplied by 200%.

Incident created:
-Enemy raid

Start with:
-Random pet x1
-Assault rifle x4
-LMG x2
-Heavy SMG x2
-Frag grenades x16
-Synthread bedroll x8
-Packaged survival meal x45
-Flak vest x8
-Plasteel flak helmet x8
-Steel x800
-Component x125
-Autocannon turret x4
-Gold x500
-Silver x2500