This one took me awhile, but i'm proud to present you all with my latest port! I ported over the original mod Cyber Punk By Darque!
I plan on porting over the factions mod that goes along with this next! So stay tuned!
I've ported over the Factions addon and you can check it out Here
Some Items are not craftable and can only be obtained through trading
Till I can figure out what was throwing the errors for weapons being smeltable, you wont be able to smelt the weapons down
Recommended Mods:
Mending Mod :
fix and maintain your guns, as well as clean up the gear from your fallen enemies to make them usable again.
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Original Link
Original Description
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Overview
The Cyberpunk mod adds elements of the Cyberpunk 2020 RPG game to RimWorld.
It includes the following:
- New guns and melee weapons
- New armors, helmets and apparel added, many with new graphics.
- New cybernetic implants added
- Gun reliability and jamming
- Includes Pardeike's Harmony library
If you like this mod, try the Cyberpunk Factions expansion. It adds several corps to the game in addition to the outlanders.
I also suggest using the Mending Mod , which will allow you to fix and maintain your guns, as well as clean up the gear from your fallen enemies to make them usable again.
There is always the possibility that this mod has bugs. Please report any issues that you might run into here[github.com].
All current and past versions of this mod can be downloaded from GitHub [github.com].
To discuss this mod, please visit the forums Forums [ludeon.com].
Contributors
- Andreas Pardeike: Harmony library + help with muscle graft code
Change Notes
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v1.4.1
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Adjusted heat/cold insulation values on apparel
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v1.4
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Updated for Rimworld 1.0
Updated Harmony library to latest version
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v1.3.2
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Fixed issues with traders not having cybernetic implants
Adjusted commonality of some items
Various minor bug fixes
v1.3.1
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Bug fixes and returned missing nomad weapons
v1.3
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Update for Alpha 18
v1.2
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Added new apparel items and hats - camo shirts and pants, berets, caps, and balaclavas
Added new guns - Militech Renegade cannon, Arasaka WSA pistol, Colt Enforcement 10 pistol, Stolbovoy ST-2 pistol, Militech Dragon Rifle, Militech MK IV Rifle, Stolbovoy ST-5 Rifle, Militech Viper SMG, Mustang Arms ARS-5C SMG, Stolbovoy SSTS SMG
Updated color choices on apparel items
Fixed some item descriptions
Minor graphics tweaks
v1.1
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- Scratchers and Rippers damage increased to fix issue where fists were used instead of scratchers
- Fixed display of weapon reliability text
- Fixed smeltability of new guns
- Added craftable nomad weapons
- Kevlar Vest male back and hulk back graphics update
- Heavy Leather Jacket graphics update