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Infinite Implants (Continued)

Update of Soareverix Mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3366038280&searchtext=Infinite+Implants]https://steamcommunity.com/sharedfiles/filedetails/?id=3366038280&searchtext=Infinite+Implants[/url] Fixed Errors on startup. --- Original Description: Adds a huge variety of implants to RimWorld, from basic mercenary-grade enhancements to prototype implants. Most implants are net positive but a few offer extreme trade-offs such as the Glass Cannon implant, which x10's your melee damage but also x10's your incoming damage. You can see a full list of implants here: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fdocument%2Fd%2F1OE3PZCQ4rFXqmltiW-usrKrvQVyrW-94MQVXf-QNQY8%2Fedit%3Fusp%3Dsharing]https://docs.google.com/document/d/1OE3PZCQ4rFXqmltiW-usrKrvQVyrW-94MQVXf-QNQY8/edit?usp=sharing[/url] Augment your pawns and conquer the RimWorld. This mod is vanilla and CE compatible but is best used with the Elite Bionics Framework, No More Lethal Damage Threshold, and powerful faction mods such as VOID.