No Job Limits and No Role Balance Vanilla
Removes vanilla multiplayer job limits.
This mod allows multiple players to select the same job in multiplayer.
Yes — your entire crew can be Captain if you want.
What this mod does
- Removes the limit on duplicate job selection
- Disables forced minimum-role distribution
- Prevents the lobby from blocking already "filled" jobs
- Works through shared job-property patches used by both client and server
Affected jobs
- Captain
- Engineer
- Mechanic
- Security Officer
- Assistant
- Medical Doctor
How it works
This mod uses C# + Harmony to patch the job values used by the game:
- MaxNumber → increased, so duplicate jobs are no longer capped
- MinNumber → set to 0, so forced role distribution is removed
- AllowAlways → enabled, so job selection stays available
Because both the lobby UI and the server-side job assignment use these values, the restriction is removed at every practical layer.
Testing Notice
This mod needs large-scale multiplayer testing.
If you encounter bugs, desync issues, or unexpected behavior during gameplay:
- Report issues in the comments
- Include details (player count, server type, mods used)
Your feedback will help improve stability and compatibility.
Compatibility
This mod may conflict with other mods that:
- patch JobPrefab values
- override vanilla jobs
- replace server-side job assignment logic
Notes
- Server behavior is authoritative
- Clients should also use the mod so the lobby UI matches the server
- Designed for multiplayer use
Simple, lightweight, and focused: no more job caps.
Support the author
If you enjoyed this mod and want to support its development:
Creating updates, fixes, and new content takes time.
Your support helps me release updates faster, improve the mod, and work on future projects.
☕ Support on Ko-fi[ko-fi.com]
Thank you for your support. ❤️
