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Shady Venom Z (Hungry Europan)

State-of-the-art long range submarine

Required Mods (Hungry Europan)
Preferred Mods (Barotraumatic or anything with increased difficulty)

Features and trade offs

- Sonar guided beam cannon
- Battery powered (Reactor can be used to recharge but extremely unstable. Don't want to be switching on reactor in the middle of a fight!)
- Power management system (ALL systems will drain power when switched on. Switch on and off accordingly. Manage it wisely)
- Nav terminal lock out system to prevent hijacking and among other safety features (Find out yourselves!)
- Advanced weaponry (You command state-of-the-art weaponry but every weapon requires a charging time and drains power when idle. Use them wisely!)
- Labeled Junction boxes (Prioritise what to repair!)
- VX Breach Pod for boarding disabled enemy submarine with automated hull breaching system
- "Overseer" unmanned drone for recon and spotting for the beam cannon (able to haul heavy and light items))
- Staging area with hunker down barricades tfor cover and defense against breaching enemies
- Kitchen facility to fill empty bellies (Hungry Europan Mod needed)
- Rehab room (For disciplining rogue crew members with a myriad of ways)
- Locked circuits (You dont want griefers messing with the wiring in this sub!)
- A working toilet bowl (Everyone needs to do number 1 and 2 right?)