Remove the 255-byte upper limit restriction on server-sent status data
The data sent by the server includes the basic status of the character, Afflictions (status effects) data, etc. It is speculated that the issue of damage being lost is related to exceeding the byte limit. This module will remove the 255-byte limit, which theoretically should alleviate the problem of damage being lost
Disadvantages: Removing the 255-byte upper limit may lead to increased network bandwidth pressure on the server, and further testing is necessary