"Have you ever wondered what's up there, beyond the bright white dots at night? What kind of mysteries, monsters, and treasure lurks just beyond that black curtain? Well wonder no longer. 'The Abyss Above' seeks to answer some of those questions, and adds items, drugs, creatures, and threats that fill the void up above, while attempting to stay realistic in it's own way."
[This mod is a work in progress! Expect more features to be added over time!]
Glitterworld Drugs
• Faustasone
- Luciferium is the "devil's bargain," Faustasone is the "reaper's due."
• Fortiguine
- A glitterworld medication that uses nanomachines to combat disease and infections.
• Zellium-B58
- A powerful painkiller made from the bodies of the dead.
Urbworld Drugs
• Cardinal Dust
- A powerful euphoriant with a secret recipe.
• Holloways
- A non-addictive glitterworld street-drug mood enhancer used by the wealthy.
Plants
• Cardinal
- A plant whose seed pods can create one of the most intense highs in the galaxy.
[——- Most Recent Update ——-]
+ Added Zellium-B58
+ Added a separate research tab
+ Added a distinction between Glitterworld and Urbworld drugs
[——- Planned Features ——-]
Drugs
• Combat enhancing drugs
• Possibly another tier of medicine
Plants
• Re-Do the cardinal plant sprite (it's really ugly right now, sorry guys)
• A late-game plant that you can grow neutroamine from.
Buildings
• A hi-tech drug workbench with faster production times, and glitterworld drug recipes locked behind it.
[——- Misc. ——-]
If you have any issues or bugs related to this mod, please report them in a forum post below along with a log. I believe it should work with basically anything, but I haven't tested it extensively.
If you have any suggestions or ideas for drugs/medications, I'd like to hear them in the comments below.