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TP Medieval Start

This is a very simple mod. It doesn't add any new items. It only adds a new player faction for a game start - medieval settlement. It has some neolitic and medieval technologies researched, but no electricity (so it is between tribal and colony start). The research speed is industrial, as for the colony start. The mod contains patches for technologies from Dubs Bad Hygiene, [LC] Survival Tools and Boats.

I've made this mod for myself, but decided to upload it here. Thanks to @Razor 2.3 for help in .xml editing.

Picture source - PVPstudio - pngtree.com