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[RH] Faction: Allegiance

1.5 version update/spiritual successor:

https://steamcommunity.com/sharedfiles/filedetails/?id=3221155630

The Allegiance, made up of remnants of the Russian Forces and formerly aided by foreign mercenaries and rogue soldiers. Allegiance spent years at war with Coalition forces until the mechanoids invaded. They were left with no choice but to work with their enemies under an armistice.


Features:
- Spetsnaz and Russian army style apparel options for customising your comrades
- Russian weapons from Rimmu-Nation (no mod dependancy, this is a standalone mod)
- Allegiance operator outfit sets
- Allegiance Scenario: "Take no prisoners comrades."
- Allegiance NPC faction
- Allegiance pawntypes including yours have Russian random generated names (mostly)
- Allegiance outposts have random generated callsigns based on Russian Army callsigns.
(I can't understand them, please send help.)
- You get to be Russian in RimWorld.


Incompatibilities:

- Combat Extended


Compatibilities:

- Camouflage and Stealth mod
- Military Furniture (Recruit Allegiance spetsnaz and call them for reinforcements!)
- Multiplayer mod
- Rimmu-Nation Gloves N' Boots mod


Credits to:
Saito Yui - TraderKinds.xml coding assistance
Mehni - 1.1 backpacks.dll update
Ods and BajtMe - For help with awesome apparel textures
Jecrell, Jdalt40, dninemfive and Spdskatr - For C# coding assistance and patches
Sarah Cracknell - Modern Warfare soundtrack
Activision and Infinity Ward - Modern Warfare