adds 19 vanilla-esque traits. Includes traits related to: Mood/mental, combat, stat increases/decreases, also includes the old traits hot,warm,cool,icy-skinned from Alpha~8 for nostalgia and other misc traits.
Full list of traits:
good fighter
-minor increased melee capability (melee dodge chance, melee hit chance)
-minor increased shooting capabilitys (shooting accuracy, better aim time)
-minor incoming damage decrease(similar to tough but WAY weaker)
-minor increased pain shock threshold
bad fighter
-minor decreased melee capability (melee dodge chance, melee hit chance)
-minor decreased shooting capabilitys (shooting accuracy, better aim time)
tenacious fighter
-increased melee capability (melee dodge chance, melee hit chance melee Armour penetration)
-increased shooting capabilitys (shooting accuracy, better aim time)
-incoming damage decrease(similar to tough but weaker)
-increased pain shock threshold
animal whisperer
-good with taming and training animals
charismatic
-improved social capability
green thumb/black thumb
-increased/decreased planting skills
glass bones
-opposite of tough
-120% increased incoming damage
hyper happy
-permanent 50 mood boost
-huge increase in mental break threshold
Dopamine Deprived
-permanent -25 mood debuff
-huge decrease in mental break threshold
Iron back
-increased carry capacity
-can sleep on floor without issues
the 4 old temperature related traits from alpha~8:
icy-skinned
- +12C maximum comfortable temperature
- +4C minimum comfortable temperature
cool-skinned
- +8C maximum comfortable temperature
- +2C minimum comfortable temperature
warm-skinned
- -8C minimum comfortable temperature
- -2C maximum comfortable temperature
hot-skinned
- -12C minimum comfortable temperature
- -4C maximum comfortable temperature
mamma didn't raise no looser
-permanent mood boost
-Decreased mental break threshold
includes an alternate trait mamma raised a looser
the mod is okay to add mid game with maybe a red error or two depending on your current mod set up
would not remove mid game especially if there are pawns on the map with the above traits.
change notes:
v1.1 hyper happy and Dopamine Deprived values toned down for balance reasons