Makes Tundra Tiles more foresty and bushy and increases some of the animal rates.
Changed:
<animalDensity>1.1</animalDensity>
<plantDensity>0.19</plantDensity>
<settlementSelectionWeight>0.32</settlementSelectionWeight>
<forageability>0.5</forageability>
<wildPlants>
<Plant_Grass>3.6</Plant_Grass>
<Plant_Moss>0.5</Plant_Moss>
<Plant_Bush>0.3</Plant_Bush>
<Plant_Astragalus>0.1</Plant_Astragalus>
<Plant_Dandelion>0.1</Plant_Dandelion>
<Plant_TreePine>0.08</Plant_TreePine>
<Plant_TreeBirch>0.08</Plant_TreeBirch>
<Plant_Berry>0.07</Plant_Berry>
<Plant_HealrootWild>0.05</Plant_HealrootWild>
</wildPlants>
<wildAnimals>
<Hare>2</Hare>
<Snowhare>2</Snowhare>
<Caribou>2</Caribou>
<Elk>2</Elk>
<Muffalo>2</Muffalo>
<Ibex>2</Ibex>
<Megasloth>0.2</Megasloth>
<Fox_Arctic>0.07</Fox_Arctic>
<Wolf_Arctic>0.07</Wolf_Arctic>
<Wolf_Timber>0.07</Wolf_Timber>
<Lynx>0.07</Lynx>
<Warg>0.07</Warg>
<Bear_Polar>0.07</Bear_Polar>
<Bear_Grizzly>0.07</Bear_Grizzly>
</wildAnimals>
To
<animalDensity>1.9</animalDensity>
<plantDensity>0.36</plantDensity>
<settlementSelectionWeight>0.9</settlementSelectionWeight>
<forageability>0.75</forageability>
<wildPlants>
<Plant_Brambles>2.0</Plant_Brambles>
<Plant_Bush>3.0</Plant_Bush>
<Plant_TreePine>5.0</Plant_TreePine>
<Plant_Berry>1</Plant_Berry>
<Plant_HealrootWild>0.2</Plant_HealrootWild>
</wildPlants>
<wildAnimals>
<Hare>3</Hare>
<Snowhare>5</Snowhare>
<Caribou>3</Caribou>
<Elk>3</Elk>
<Muffalo>2</Muffalo>
<Ibex>2</Ibex>
<Megasloth>0.02</Megasloth>
<Fox_Arctic>0.07</Fox_Arctic>
<Wolf_Arctic>0.07</Wolf_Arctic>
<Wolf_Timber>0.07</Wolf_Timber>
<Lynx>0.07</Lynx>
<Warg>0.07</Warg>
<Bear_Polar>0.07</Bear_Polar>
<Bear_Grizzly>0.07</Bear_Grizzly>
</wildAnimals>
So some plants have gone and some have had their rates increased along with some animals.