"What game do you think your playing"
(FREE CREATION TO GET TO THE FRONT PAGE!) Stormworks that I'm incredibly excited about: a fully functional, gameplay-inspired recreation of the infamous FNAF 4 house. For those unfamiliar, FNAF 4 throws you into the shoes of a child tormented by terrifying animatronics, and the house is the central, claustrophobic setting for all the jump scares and strategic survival.
My goal isn't just to create a static replica. I'm aiming for a dynamic, interactive experience within Stormworks. Think functional doors, working lights controlled by a time-based logic system mimicking the game's night cycle, and maybe even some rudimentary animatronic detection systems (though that's a stretch goal!). I've focused heavily on replicating the atmosphere, from the layout of the rooms to the placement of key objects. It's been a challenging but rewarding process, pushing the limits of Stormworks' logic and building capabilities.
However, and this is where the potentially "abandoned" part comes in, life has a funny way of throwing curveballs. My available time for this project has dwindled significantly, making its completion increasingly uncertain. While I’m incredibly passionate about this, and still tinker with it when I can, I have to be realistic.
That's why I'm putting it out there: this project might end up unfinished by me. But the good news is, I'm open to granting permission for others to take the reins and bring this spooky recreation to its full potential. If you're a Stormworks enthusiast with a knack for logic, a love for FNAF, and a desire to collaborate, feel free to reach out. I'm happy to share what I've built and offer any guidance I can.
Source For This Creation, include TFTPP short story "Dittiophobia" and you guessed it. FNAF 4
For now, it sits as a work-in-progress, a testament to the power of creative ambition and the realities of time constraints. Whether it remains a fascinating experiment or becomes a fully realized FNAF 4 experience in Stormworks depends on the future. Only time will tell.
FAQs
What stage of development is the FNAF 4 house at? It's currently in a playable but unfinished state. The basic house structure is complete, but logic and everything is nonexist to say the least
How can I get permission to work on the project? If you're interested in contributing, please leave a comment expressing your interest. I'll be happy to discuss your ideas and potentially grant you permission to continue the project.
What kind of skills are needed to contribute? A good understanding of Stormworks' logic system, building mechanics, and a passion for the project are essential. Some programming knowledge would also be beneficial for more advanced features.' (Mostly AI Generated text, lol. I didn't have much time to complete this, don't judge)