Future Plans:
I plan to expand on this mod.
- Scorpion tail, fourth leg, six eyes all that and more...
- Plus a system that impacts social abilities the more you mutate a pawn.
- I would like to move some of the body additions to an actual mutation system where they are exposed to chemicals/drugs/etc as opposed to surgeries. The mutations would then work in stages of growth with different affects as the new part grows.
- Potentially even a "mutant madness" that can occur with increased mutations....we'll see.
- Tell me what you'd like to see in the comments below.
- Looking into RBSE compatibility.
Compatible with EPOE-Forked. You will get the red box warning on the mod order screen but it is safe to ignore.
Compatible with Crystal Body Parts.
Mod list order
[SYR]Universal Fermenter (if using Crystal Body Parts)
Expanded Prosthetics and Organ Engineering
Extended Human Body Simulation
Diseases Overhauled (optional)
Crystal Body Parts (optional)
Crafted Mutants
Original Author:
*Mythos|GER*/PhileasFogg
Original Description:
Integrates extra features into RimWorld:
- Installation of new body parts (third eye, more arms, supporting organ parts, etc.)
- Harvesting and reintegrating of all available body parts and replacing with surrogates
- Harvesting of mechanoid body parts for simple prosthetics
...and some things more...
General information
This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums[ludeon.com]
Contribution is welcomed on the GitHub repository[github.com].
Feature overview
Installation of new bodyparts (third eye, more arms, supporting organ parts, etc.) and some experimental brain surgery
Harvested bodyparts and organs can now be installed at "unusual" places (for example as a third leg). But as your pawns bodies and brains aren't prepaired for this, their benefits are limited.
Harvesting of mechanoid bodyparts for simple prosthetics
You can now harvest more than blades from scythers. You can get light rezeptors, simple prosthetic arms, hands, legs and feet, artificial noses, brain stimulators and centipede tails. Some of these parts can be recived from both mechanoid versions, some only from scythers (like blades), others only from centipedes (like centipede tails).
Credits
PhileasFogg for the original mod!
Jabbamonkey, for his/her textures packs, which I used in some small parts as starting point for my drug textures.
Marnador, for the RimWor(l)d font.
Tynan, for this great game!
Original Link:
https://steamcommunity.com/sharedfiles/filedetails/?id=1559136016
[discord.gg]
Mi Ko-fi page if you feel like contributing: https://ko-fi.com/velcroboy