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Corruption Psykers

Overview

A Warhammer 40k conversion mod. This module includes new psyker powers and traits.

Disclaimer

This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will change as the mod moves towards version 1.0.

ON HOLD

Mod development is on hold due to the birth of a child that needs most of my attention.

Modules

Core Mod

Worship Mod

Showcase

Thanks to Quarantine Games and OttersHoldHands there are fantastic showcase video to get an idea about what this mod offers

Requirements

Requires the Corruption Core Mod

Psychic Disciplines

Psychic abilities are grouped into distinct Disciplines. Depending on your psykers power level and allegiance the following Disciplines are available

Imperial Disciplines

Introduction Video

Biomancy

Biomancers specialize in the use of manipulating biological energy and processes.

Abilities

  • Bio-Lightning: Primary damage-dealing ability
  • Blood-Boil: Debuff that increases heart-rate over time
  • Constrict: Choke a pawn
  • Regenerate: Self-Healing ability
  • Seal Wounds: Healing ability for use on others
  • Life-Leech: Debuff that slows down pawns and decreases their targeting capability
  • Haemorrhage: Deals direct bleeding damage

Preview

Divination

The art of divination focuses on predicting future events by traversing strands of possibilities in the warp.

Abilities

  • Forewarning: Reduce incoming damage by predicting the future
  • Misfortune: Twist fate so your allies strikes find weak spots in enemy armor
  • Prescience: Increase hit chances
  • Insight: Increase your social impact

Pyromancy

Pyromancers create and manipulate fire by drawing energies from the warp.

Abilities

  • Flame Breath: Damage and set enemies aflame like a dragon
  • Fire Shield: Summon a wall of fire
  • Fire Circle: Summon a circle of fire
  • Molten Beam: A superheated beam that explodes on impact
  • Sunburst: Blind nearby enemies
  • Spontaneous Combustion: Set single enemies aflame

Preview

Telekinesis

Telekinesis manipulates the material world with the power of the mind.

Abilities

  • Assail: Projectile-based spell that launches boulders towards a target. May leave behind debris.
  • Crushing Force: Directly damage a target by trying to crush them from afar
  • Gate Of Infinity: Open a portal through the Immaterium to teleport
  • Telekine Dome: Spawn a temporary shield bubble around the psyker
  • Vortex Of Doom: A vortex-based power that crushes anything in its sphere of influence

Preview

Telepathy

Telepaths enter and manipulate the minds of others.

Abilities

  • Dominate: Stun your enemies
  • Hallucination: Force a pawn to aimlessly wander, trapped in a hallucination
  • Fortitude: Raise the spirits of your allies
  • Terrify: Cause enemies to flee from a hallucinatory nightmare
  • Puppet Master: Temporarily control an enemy pawn

Chaos Sorcery

Introduction Video

Sorcery of Chaos Undivided

Sorcerers of Chaos Undivided are diviners and summoners of the Dark Gods.

Abilities

  • Doombolt: Projectile-based damage dealer
  • Gift of Chaos: Damage dealer that mutates its targets
  • Single/Mass Mutation: Temporarily let a daemon control a targets body, leaving it stronger but forever mutated
  • Warptime: Slow down time, reducing incoming damage and increasing hit chances
  • Summon Demons: Temporarily summon demons to fight for you

Sorcery of Tzeentch

Sorcerers of Tzeentch are amongst the most powerful psykers in existence, having access to powerful offensive and defensive spells as well as mastery of mutation.

Abilities

  • Bolt of Change: Projectile-based damage dealer that mutates targets
  • Flickering Fire: Set enemies aflame
  • Twisting Path: Stun enemies by inducing a hallucination
  • Firestorm: Vortex-based damage dealer
  • Teleportation: Open a portal through the Immaterium to teleport

Sorcery of Nurgle

Sorcerers of Nurgle are heralds of pestilence and decay, able to unleash the gifts of Nurgle onto the world.

Abilities

  • Plague Wind: Vortex-based spell that induces plague on pawns within its reach
  • Gift of Contagion Vortex-based spell that causes toxic bites on pawns within its reach
  • Weapon Virus: Slowly rot away the weapon an enemy is holding
  • Stench of Pestilence: AoE spell that stuns any enemies around the sorcerer
  • Stream of Corruption: A minor projectile-based spell that causes light damage and adds diseases.

Preview

Sorcery of Slaanesh

Sorcerers of Slaanesh are seekers of thrills, manipulators and torturers.

Abilities

  • Acquiescence: Force a pawn to move towards you
  • Choir of Slaanesh: Deafen enemies with a cacaphony
  • Lash of Slaanesh: Damage-dealer
  • Lash of Sumbission: Temporarily control an enemy pawn
  • Hysterical Frenzy: Whip your allies into a frenzy, increasing their damage output

Risks

Casting abilities as a psyker draws attention from the Immaterium. If you are not careful, your psyker will start seeing and hearing things that aren't there as demons gnaw at their consciousness. Eventually, a demon may possess your psyker, leading it unevitably towards death and destruction.

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Want to see my other mods?

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Mods include

  • Warhammer 40k Corruption (WIP)
  • Faction Colors

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