An advance squad of 4 psychically-influenced warriors are dropped on this planet, unaware their carrier ship had suddenly retreated from the system. With their parent psi signal fading away, no longer relaying commands, the team must fend for themselves on this world.
Your faction will be a New Arrivals.
Start with 4 people, chosen from 8.
Your people will be between 24 and 55 years old.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Psychically hypersensitive
All characters have a 25% chance to start with trait: Psychopath
All characters have a 33% chance to start with trait: Careful shooter
Non-player characters have a 25% chance to start with trait: Psychically sensitive
Start with research: Mortars
Start with:
-Synthread bedroll x4
-Heavy SMG
-Autopistol
-Autopistol
-Plasteel gladius
-Packaged survival meal x40
-Cloth x160
-Flak jacket
-Flak pants
-Steel flak helmet
-Flak vest
-Component x30
-Medicine x20
Map is scattered with:
-Steel x275
-Wood x200
-Ship chunk