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HEGS-MK11 Ironclad Variants

This sub pack adds in three different variations of the original HEGS-MK11 Ironclad subs made by Prinz, they are meant to replace it since the original one is kinda overpowered and too cheap. All credits go to the original creator, I simply updated the sub to EK definitive edition and added tiered variants, so the sub is relevant throughout all progression stages in a campaign or missions.

Original work by Prinz

Introduction
After proven success and increased demand for Atlas Shipyards' Ironclad series submarines, multiple licensed export versions of the renowned vessel have emerged among Coalition based shipworks facilities. Primarily the Ironclad series II and III, featuring overhauled point defense (PD) systems in place of the outdated twin chaingun system used by the original series. Currently the variants that have passed testing and have already shown high mission success rates across Europa are the E and X variants of the Ironclad II series and the latest EX variant of the Ironclad III series. Main differences between these vessels is their on board armament and standard issue equipment on board the submarine. The Ironclad III series boasts improved engines, reactor and super-capacitors so that it may supply its vastly more powerful weapon systems and point-defense turrets.

Variant E (II)

Tier 1 Attack
Cost: 15.000
Crew: 3-5
Dimensions: 37x9m
Weapons: M-SSL(Bottom), (Rear)Chaingun, (Front)Seaburst Cannon
PD Turrets: (Front)Light Chaingun
Engine Power: 500
Reactor Output: 5500 kW
Base Fuel Consumption: 0.2%/s

The E variant is the cheapest Ironclad II series submarine available on the market. It is popular among new fledgling captains since it houses armaments that are commonly available already in Europa, seeing widespread use among many vessels.

Variant X (II)

Tier 2 Attack
Cost: 35.000
Crew: 3-5
Dimensions: 37x9m
Weapons: M-SSL(Bottom), (Rear)Autocannon, (Front)Double P.Laser
PD Turrets: (Front)Light Chaingun, (Top)Light Chaingun, (Rear)Light Chaingun
Engine Power: 500
Reactor Output: 5500 kW
Base Fuel Consumption: 0.2%/s

The X variant has proven to be very popular among many experienced captains of Europa. Sporting a reactor-fed double pulse laser to the front, making its deadliest weapon self-sustainable with controlled fire protocols. This also leaves extra storage for the rear autocannon. This variant also has additional PD turret to the top, covering a major flaw and weak point of the Ironclad series, and one more turret covering the airlock in the rear. Much pricier option for a long-term investment. Weapons feature tuned fire-rates and burst fire options for better power economy and accuracy.

Variant EX (III)

Tier 3 Attack
Cost: 80.000
Crew: 3-5
Dimensions: 37x9m
Weapons: Heavy Railgun(Bottom), (Rear)Autocannon, (Front)Heavy Autocannon
PD Turrets: (Front)Light Chaingun, (Top)2x Light Chaingun, (Rear)Light Chaingun
Engine Power: 600
Reactor Output: 7500 kW
Base Fuel Consumption: 0.3%/s

The EX variant belongs to the third generation of improved Ironclad submarines. Featuring state of the art weaponry and additional PD turrets, it has been built to dispense enough firepower to deal with most abyssal denizens. Albeit sporting the same hull and frame makes it very fragile and veteran captains are required to equip their crew with pressure suits ahead of time in case of full and complete hull breaches. It also has a new attuned reactor and improved supercapacitors so that it may support the improved weapon systems on board. The engine has also been overhauled, gaining extra responsiveness and speed for quick navigation and maneuvers.


Right now the submarines requires some mods to function properly and I do not plan on separating it/removing the dependencies from it. These are all very cool mods and are widely used.