This modification introduces a series of targeted quality of life improvements and balance adjustments to Barotrauma. The mod is fully multiplayer compatible.
Quality of life changes:
Immortal Pets: All companion pets (Mudraptor, Peanut, Orange boy, Balloon, Defense bot, and Psilotoad) are completely immune to damage, bleeding, and pressure.
Iron Flora: Cultivated plants are modified to withstand saltwater. They will no longer rot or take damage during submarine floods. Also the health of all plants is significantly improved (~400 --> 9999hp).
Improvement of Tobacco Products : Growing tobacco finally makes sense! The smoking pipe and cigar now have tactical advantages. In addition to the basic resistance to psychosis, their use now provides a haste effect for 20 (30 for cigar) seconds and gradual healing of physical damage during use (without curing bleeding).
Rebalancing medals and commendations: Medals and commendations have been rebalanced. Now, due to the difficulty of obtaining a medal, it gives more experience (550 --> 950 exp). The cost at outposts has also been increased (600 --> 800 credits). The cost and amount of experience given for commendations has also been increased (300 --> 500 credits, 275 --> 500 exp).
Assault Rifle Rebalance: The fire rate has been doubled, and the magazine capacity has been increased (30 --> 40 rounds). To maintain gameplay balance against heavy weapons, the damage per shot and the bleeding effect have been reduced.
Increased availability of ammunition: Submachine gun magazines, shotgun shells, and 40mm grenades are now available at all types of outposts in larger quantities.
SMG magazines - 5 pcs for civilian outposts, 8 - for military.
Shotgun shells - 10 pcs for civilian outposts, 18 - for military.
40mm grenades - 5 pcs for civilian outposts, 8 - for military.
Please report any issues.