【Scarecrow Mechanoid】
A Mechanoid known as Scarecrow.
It possesses a wide range of capabilities and can also support allies on the battlefield with its energy shield.
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The communication station received a strange anonymous message on a certain day, which recorded the manufacturing engineering records of a scarecrow mechanoid.
This is a bizarre tale from the popular old-age radio.
"When gazing at the farmland, one might occasionally spot an unusual scarecrow. It stands nearly three stories tall, resembling a beautiful yet eerie woman in a white dress.
Even from a distance, the fragrance of flowers emanating from it can still be detected—rich and sweet, as if inviting passersby to explore with its floral scent.
It is said that inhaling the scarecrow’s pollen will lead to parasitic flowers taking root in one’s blood and organs. Then, the host will one day vanish from the world, only to reappear on the farmland as a scarecrow someday."
The mechanical entity before you, however, exhibits no unusual behavior, calmly obeying your commands.
It seems to be merely a replica of a mechanical model created by someone with a penchant for retro ghost stories, based on the scarecrow’s eerie tale.
At least, that was the belief before the text in the communication hub’s device records twisted and flickered into a sinister mansion pattern for a moment and then vanished.
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[Game Data]
After unlocking the High Mechanic technology, Scarecrows can be crafted during the Large Mechanic Cultivation phase.
Job Type: All except Hunting Research.
Scarecrows are unarmed upon factory launch, but can be equipped with any weapon.
Provides a switchable appearance.
- Tranquil Pollen: Releases pollen, causing 24-hour narcotics to units in an area.
- Install Guard: Installs a Scarecrow Guard (a roadblock-type structure).
- Rooted/Uprooted: Switches to a rooted state. While rooted, the player cannot move, but can generate an area-of-effect shield. / Cancel rooted mode.
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[Contributors]
Planning/Art:Aknir
Code:Liquid