After being arrested for your questionable practices on the homeworld, one of your colleagues helps you escape justice and shoots you off into space in cryptosleep. You awake to a brand new planet, ripe for harvesting.
Note: Since your starting character will lack some skills, this is an especially difficult scenario in the early game.
Your faction will be a New Arrivals.
Start with 1 people, chosen from 8.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Psychopath
Player starting characters have a 100% chance to start with trait: Iron-willed
Player starting characters have a 100% chance to start with trait: Super-immune
Player starting characters have a 100% chance to start with trait: Beautiful
Player starting characters have a 100% chance to start with trait: Jogger
Player starting characters have a 100% chance to start with trait: Fast learner
Player starting characters have a 100% chance to start with trait: Hard worker
Player starting characters have a 100% chance to start with trait: Bloodlust
Start with research: Gun turrets
Start with:
-Silver x2000
-Gold x1000
-Packaged survival meal x100
-Glitterworld medicine x100
-Component x100
-Assault rifle
-Labrador retriever x1
-Steel x450
-Wood x300
-Medicine x100