Adds AK-47 assault rifle
The AK-47 has been added because I had the texture lying around and I really wanted the communist counterpiece to the M16-style assault rifle we have in game.
It has worse accuracy and range than the assault rifle and the bullets do less damage, but it shoots four round bursts and is very forgiving for bad shooters at short ranges. Long range it's ineffective for most shooters, but very skilled ones can make it compete with the assault rifle.
This mod also changes the standard assault rifle's name and stats. The name is now "assault rifle (M16)" so you can easily identify it by text.
Stat changes:
Accuracy Medium Range 0.65 -> 0.7
Cooldown 1.7 -> 1.25
Range 30.9 -> 32.9
Warmup Time 1.0 -> 0.75
Damage 11 -> 9
Cost 60 Steel -> 90 Steel (Components unchanged at 7)
These changes are to make the M16 vanilla assault rifle an accurate, reliable, but also more expensive weapon with a little less firepower.
The AK-47 stats as difference to the M16:
+0.1 Touch Accuracy
Same Short Accuracy
-0.25 Medium Accuracy
-0.2 Long Accuracy
-4 Range
+0.5 sec Warmup
+0.5sec Cooldown
+1 shot per burst
+4 (50%) damage per bullet
-40 Steel +40 Wood -2 Components crafting cost
The idea is the AK-47 is much stronger at medium low ranges and unskilled shooters with a much higher potential damage. However it has longer warmup and cooldown so it's less flexible.
If you need help deciding between the two: If you want raw firepower, effective at medium range -> AK-47, if you want high accuracy at long range and a very flexible gun -> M16.
Why the M16 stat changes?
Without them the differences between the two were too small and one would just outclass the other (or they would just end up being the same)
__________
Also check out my other Rimworld mods:
Syrchalis' Mods
If you enjoy my mods consider supporting me:
[www.patreon.com]
[ko-fi.com]