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Sapiently's Monolithic Monsters

BETA! I'm not happy with the design of the mod, I'll be revising the art and tweaking the growth rate/density of the monsters. If you spot any bugs or have a suggestion please let me know. There shouldn't be any bugs... Sapiently's Atomic Monster Series Presents: Monolithic Monsters [i]"In every moment of every day they come from planets belonging to stars whose dying light is too far away to be seen. From infinity they come. Meteors!"[/i] [hr] The Monolith Monsters This mod is based on the classic 1957 sci-fi film. Strange black meteorites have struck the colony. They are not rock... they are alive. Features [list] [*] Dynamic Growth: Monolithic Monsters grow from sprouts to massive towers, absorbing minerals from the soil. [*] Weather Reactive: Rain and Snow accelerate their growth significantly. [*] Propagation: Giant Monolithic Monsters shatter and fall, spreading new crystals in lines across your map. [*] Ceiling Collapse: If allowed to grow inside, they will crash through the roof. [*] New Hazard: Parasitic Silicosis. Direct contact with shards or inhalation of dust will turn your colonists to stone. [*] New Tech: Research Monolith Grenades to shatter the crystals and reclaim your land. [/list] Countermeasures [list] [*] Salt Grenades: The only known way to safely destroy the structures. Requires the "Monolithic Countermeasures" research project (hidden until you encounter a Monolith). [*] Gas Masks: Essential for handling the shards safely. [/list] Settings Includes a Mod Settings menu (Options -> Mod Settings) to tweak: [list] [*] Maximum Monolith Population (Default: 30) [*] Growth Rate (Dev Mode) [*] Explosion drops (Dev Mode) [/list] [hr] Support the Creator This mod is a labor of love for classic sci-fi. If you enjoy defending your colony from the atomic age horrors, please consider supporting me! [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fsapiently]>> Buy me a Coffee / Support on Ko-fi <<[/url][ko-fi.com] Credits [list] [*] Sapiently: Code and Art. [*] The RimWorld Community: For the endless great advice and the awesome mods that paved the way. [*] 1950s Cinema: A special thanks to the movie studios of the 1950s for the creature features that inspired this mod. [/list]