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Friendly Hostile Factions

Features

This mod changes the default hostile factions (savage tribe and pirates) so that they are able to be allied with, similar to the rough tribe and outlander faction. However, they are harder to maintain good relations with compared to other factions. The pirates can also visit with their traders/visitors, but they only have combat suppliers and slave traders. Faction bases can be traded at as per usual if your relationship is at least neutral.

Starting and natural goodwill changed to -100. If goodwill is above that then it decreases by 30 a year.

Rejoice, for you no longer need to kill desperate people trying to eek out a living on this brutal rimworld!(If you feel bad about killing humans, then this is the mod for you)

A special thanks to peeps on the rimworld discord for helping me with modding questions, the guy who made the autodoc, and the wiki.

*This mod changes some values in the factiondefs for savage tribes and pirates, it does not use C# or alter any other defs*

Changelog

V 1.0 - 7/19/2020 - Release
V 1.0.1 - 7/31/2020 - Updated to support game version 1.2