Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators (except to add gender-specific surnames for the Empire), just adds more words used.
Almost every language file has had several entries added, which are also used by the random seed generator for things such as tribal/Viking names (they sometimes use animal names).
This will also add more variety to book descriptions from Vanilla Books Expanded. (A dedicated update for this will be coming soon.) Ideology should pull from this list a bit too but I'm not quite sure how yet. :)
Also adds more set names for nobles and tribals, in the same vein as vanilla. Byzantine names sourced from BehindTheName, SCA, Peiraeus Public Library. Tribal names sourced from various Galician sources.
Because of the changes to tribal names, if you are using Rainbeau's Tribal Pawn Names, please load this mod before that one so that Rainbeau's names overwrite mine.
Also adds more set names for Vanilla Expanded Classical senators and settlements. Roman names sourced from BehindTheName and NamesGalore Latin fork.
I'm sure the syllable set needs tweaking, so if you see anything weird, let me know!
ALSO added more mech names for Biotech. I personally don't name my mechs, but if you press the 'randomise' button it'll give you one from a list, which I added to.
This mod has no conflicts with 'More Ideological Words'. You should be able to use both together, with no issues.
