You have crashlanded on a planet. Unluckily for you, it's a cold hellscape, too far away from the sun to support much life even on a good day. It's not a good day. One of the planet's many supervolcanoes erupted, sending toxic ash into the atmosophere, blocking out the already limited sun. Can you make it off this world? (Set to full cold, half rain, half ocean, low faction population)
Your faction will be a New Arrivals.
Start with 3 people, chosen from 8.
Your people will be between 20 and 45 years old.
Arrive in drop pods.
All characters have a 100% chance to start with trait: Undergrounder
Incident created:
-Cold snap
-Long night
-Ice age
Incident(s) disabled:
-Heat wave
-Plague
-Malaria
-Sleeping sickness
-Solar flare
-Gut worms
-Muscle parasites
-Plague (animals)
-Infestation
-Insect hive chunks
-Global warming
-Drought
Permanent game condition(s):
-Toxic fallout: A plume of toxic dust from some distant source is slowly settling over this entire region. Any living thing not under a roof will be slowly poisoned, and items left outside will corrode.
-Volcanic winter: Some distant volcano or fire is choking the atmosphere with ash, significantly reducing the amount of light which reaches the surface. Temperatures will be colder and plants will grow slower.
-Sun blocked: A nearby sun blocker machine is turning the upper atmosphere opaque, blocking the sun.