Overview
A Warhammer 40k conversion mod. This module adds religious worship to your colony.
Disclaimer
This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will change as the mod moves towards version 1.0.
ON HOLD
Mod development is on hold due to the birth of a child that needs most of my attention.
Modules
Core Mod
PsykerMod
Requirements
Requires the Corruption Core Mod
Also: Requires Royalty
Religion
Your colony now gains a religion, reflecting your colonists believes. A religion comes with attributes and wonders.
The default right now for all human factions is the Imperial Cult. Only the Chaos Domination start from the Core mod immediately sets your religion to the Chaos Pantheon.
Attributes
Attributes are passive boosts that come with following a certain religion. These may trigger incidents, affect faction relations, unlock Buildings & Technology or let your pawns gain traits.
Disclaimer: The attributes are WIP. E.G. Ritual summons for Chaos are not yet implemented.
Global Favour & Wonders
The base mod has colonists track their individual favour with various deities. This module adds more meaning to those stats, as individual favours contribute to a global pool.
This pool may be accessed to trigger wonders, which are basically global abilities.
Places of Worship
The mod adds various buildings to enhance your colony with places of worship. You may build altars to hold sermons from. These are social gatherings where your colonists get together to pray and increase favour with a god.
You can build various statues that pawns may go to for individual prayers.
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Mods include
- Warhammer 40k Corruption (WIP)
- Faction Colors
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