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Midworld Suburbs

Your homeworld recently ascended from rimworld to midworld. Peace reigns, mostly. But crime, disease and poverty are still rampant and the national government is largely ineffective and corrupt. You are now moving to a newly planned suburban community, Can you survive?

Your faction will be a New Arrivals.
Start with 3 people, chosen from 8.
All characters have a 100% chance to start with trait: Sickly

Incident(s) disabled:
-Enemy raid

Start with:
-Silver x800
-Packaged survival meal x100
-Medicine x20
-Component x30
-Random pet x1
-Wood x7000

Map is scattered with:
-Steel x720