A neolithic tribe strives to survive on an extremely unstable planet wrought with persistent storms that agitates the local wildlife.
Your faction will be a New Tribe.
Start with 6 people.
Player starting characters have a 100% chance to have their mood set between 15% and 40%.
Player starting characters have a 100% chance to have their food set between 100% and 100%.
Start with research: Stonecutting
Start with research: Pemmican
Start with research: Tree sowing
Start with research: Complex furniture
Start with research: Greatbow
Start with research: Passive cooler
Incident created:
-Eclipse
-Quest
-Infestation
-Traveler group
-Trader caravan arrival
-Deep drill infestation
-Mass animal insanity
-Single animal insanity
Incident(s) disabled:
-Journey offer
-Wild man wanders in
-Self-tame
-Visitor group
-Alphabeavers
-Thrumbos pass
-Sleeping sickness
Permanent game condition(s):
-Flashstorm: A freak localized storm is blasting a small area with repeated lightning strikes.
Start with:
-Pemmican x900
-Steel ikwa x3
-Greatbow x3
-Pila x2
-Herbal medicine x50
-Smokeleaf joint x30
-Agave fruit x300
-Berries x300
-Yak beef x225
-Yak x2
-Warg x2