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Optimization: Meat and Leather

This is a modified and improved version of Owlchemist's "Optimization: Meats" mod( https://steamcommunity.com/sharedfiles/filedetails/?id=1721970101 ), and based on its sources.

Unlike original version, this mod additionally replaces all "Alien Races"(from any add on of "alien framework" mod) meat and leather by human meat and human leather.
Also, it replaces all dinosaurs(from "Dinosauria" mod) leather by lizard leather.

Description of the original mod:

This mod reduces the meat variety in the game. Aside from insect meat and humanlike meats, every other meat is treated the same as far as gameplay mechanics go. So why have them? This mod simply runs a catch-all patch operation across all animals (with the insectoids and humanlike exceptions) to only drop raw meat. It should work on most animal mods as well, although there is a small possibility they may avoid being patched. Should this happen, they will just work the same as they would normally.

The primarily advantage of this mod is reducing item bloat in the game, which will improve load time. It will also make your food storage a bit easier due to having to deal with fewer meat varieties.

Sources: https://github.com/NightKosh/Optimization-Meats-Leather

P.S. I'm not going to maintain this mod, feel free to do anything you want with its sources(at least if Owlchemist's will be agree)
P.S.S Owlchemist, I'll tried to message you before release it, but failed. I'm ready to remove this mod if you decide.But it will be more prefferable for me to import its features to your mod.