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Android Repair Bed

Android Repair Bed

Automated healing. Reliability redefined.

A small companion mod for Vanilla Races Expanded - Android. Adds a powered cradle that automatically maintains injured androids — no crafter required.

Features

  • Auto repair. Lay an injured android on the bed. While powered, an articulated nano-tool arm tends to the patient automatically.
  • Bleeding stop. Stitches synthetic-component wounds and stems blood loss.
  • Slow mending. Mends biocomponents at ~1 HP per 3.3 sec — same rate as a colonist running the vanilla repair job, but fully passive.
  • Status cure. Eases freezing, overheating and scanning sickness over time.
  • Neutroamine refill. Load it with neutroamine to also treat neutro loss — a separate neutro casket is no longer required.

Stats

  • Footprint: 2×3
  • Power: 80W (when active)
  • Cost: 150 steel · 75 plasteel · 25 gold · 4 components · 2 advanced components
  • Research: same as the neutro casket (androidtech)

Placement

Two repair beds cannot be placed side by side — their scanning arms would collide. Stack them head-to-head instead if you need a row.

Compatibility

  • Better Architect Menu — bed automatically appears under the "Androids" category instead of Biotech.
  • Safe to add to an existing save.
  • Removing mid-save will leave a missing-def warning for any built beds — deconstruct them before disabling the mod.

Requirements

Credits


Support / 支持作者

If this mod made your colony a little more fun, consider buying me a coffee ☕
如果觉得这个 mod 还不错,欢迎请我喝杯咖啡 ☕

[ko-fi.com]