Desperate for a quest item? Itching for a bandit camp to fight? With this mod, you can call other factions to get quests at will!
Functionality
After installing the mod, the comms console will have a new option - Request Intelligence. When calling an ally, you can use this option to choose between various types of quests/incidents.
There are currently these choices:
- Work camps (5 goodwill) - Requires Ideology
- Hostile activity (10 goodwill)
- Trading deals (15 goodwill)
- Locations of interest (15 goodwill)
- Refugees and slaves (25 goodwill)
- Legendary creatures (10 goodwill) (Only available at Viking factions in VFE-V)
- Bounties (10 goodwill) (Only available at Settler factions in VFE-S)
You will immediately receive a quest after choosing, but there will be a cooldown (shared with trade caravans).
Compatibility
This mod is safe to add and remove mid-save and should be compatible with everything (including Raids For Me).
Some DLC-specific quests will only appear if you own the respective DLC.
The following mods have integrated support:
Vanilla Factions Expanded - Vikings
- Legendary graves and ancient dangers can be given as Locations of interest intel
- You can ask for a legendary raid at any viking faction
Vanilla Factions Expanded - Settlers
- Caravan raid can be given as Hostile activity intel
- You can ask for a bounty at any settler faction
Vanilla Factions Expanded - Medieval
- Castle ruins and Tournament can be given as Locations of interest intel
Go Explore
- Lost Cities, ambrosia animals and (rarely) Ship core startup can be given as Locations of interest intel
Planned Features
- Configurable goodwill cost
- Delay between requesting and getting quest
Please report issues at the github page: https://github.com/TheOnly8Z/RimWorld_CallForIntel/issues
This is my first RimWorld mod! Please comment for any feedback, and rate up if you enjoyed it!