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Dubs Break Mod

Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small ♥♥♥♥♥♥♥.

This is just a micro mod

I don't like the way that a pawn can go on a murder spree just because they slept without a table in the cold while in pain from a gnat bite in the dark wearing a shirt with 1 little hole in it. This is especially easy if you have a few mods running that add negative thoughts. I think they should have at least 1 seriously bad thought to allow the serious mental breaks to trigger.

The mod also allows lower level mental breaks to trigger if a bad enough thought isn't present to trigger the more extreme ones

load below common sense

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Harmony

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