It did not matter that you could now record the words of your people, to give to the cruel dwellers from beyond. Nor did it matter that you could capture the whispering essence of the mana that coursed through the soil--you were ostracized for your crimes.
What does matter is that you are not alone.
----
Your faction will be a New Tribe.
Start with 8 people, chosen from 10.
Your people will be at most 25 years old.
Player starting characters have a 100% chance to start with trait: Fast Learner
Player starting characters have a 50% chance to start with trait: Psychically Sensitive
Player starting characters have a 50% chance to start with trait: Physically adept
Player starting characters have a 50% chance to start with trait: Magically gifted
Start with research: Herbalism (Simple)
Start with research: Writing
Start with research: Powders
Start with research: Herbal Teas
Start with research: Stonecutting
Start with research: Scribing
Start with research: Arcane fundamentals
Start with research: Beer brewing
Start with research: Tribal warfare
Faction relation modifiers:
-Savage tribe (always hostile)
Start with:
-Pemmican x2000
-Herbal medicine x50
-Random pet x4
-Short bow x6
-Chitin knife x6
-Unrefined magicyte x1000
-Jade x500
-Plainleather Unfinished Martial Book x4
-Plainleather Unfinished Arcane Book x4
Map is scattered with:
-Herbal medicine x300