Organizes food from the below mods into a culinary build category, food & agriculture research tab, and improved stockpile/bill ingredient filters. This is a standalone mod, but if you aren't using the base Vanilla Cooking Expanded mod, you probably don't need it.
Geyser Cooking
HLX Regrowth
Industrial Age
Misc Bees N Honey
Replimat
RimCuisines (Core, Bottling, Meals only)
RimSeasoning
Rotmeth (Either version)
Salted Meat
Smoked Meat
[SYR] Blueberries
[SYR] Universal Fermenter + Cupro's Drinks + Coffee and Tea
Vanilla Brewing, Cooking, Factions, Fishing, Furniture
Vanilla Fan Made Expanded - Tofu
VGP Vegetable Garden Series(Buildings Only)
This mod makes one small change in order to improve the visual tracking of research. A small portion of the research cost for Electricity is shaved off and put into a new "Electric Cooking" research. The total output for Electricity + Electric Cooking remains the same, so it won't affect balance. Classic starts come with Electric Cooking, but if this mod is added to an existing game, you'll have to research it separately.
Compatibility
If you use Doc's World, this mod will still organize the research tree and filters.
If you use ResearchPal, this mod will still organize the buildings and food filters.