This here is the Noobtopia Mod! It Adds new quests and the Noobtopia faction to the game! in the future i plan to add many more features to this mod.
this mod was commissioned by me. and it cost me money to continue getting it worked on so progress may be slow.
As of this moment the mod adds 1 new faction and 8 super difficult custom made quests.
???? Campaign is being worked on and we have made progress with it. However it will not be released to steam until we have the first leg of the campaign complete. ????
[ Future plans ]
-New campaign
-New storyteller
-New enemies
-New items
[ Mod Issues ]
This mod should work with everything you already have installed
[ Mod Requirements ]
Harmony - (Make sure its at the top of your load order)
May or May Not work Without Royalty (untested)
[ Currently adds the following quests ]
Rescue Noobert! - noobert is downed or injured and he needs you to rescue him. (there will be danger)
The Animal Keeper - keep 30 rats safe for 20 days, (this is harder than it sounds, unknown challenges await you)
The Kings Gamble - Keep 5 Armless Legless Pawns for 10 days ( these pawns are highly skilled, you will be raided multiple times over these 10 days, if one of the pawns die they will all die, something to do with mechs)
The Pledge - Pledge Your Loyalty To King Noobert - Pledge Your loyalty to Noobert! (gets you a reward, also the empire doesnt like you anymore oops)
Wild Noobertian - A wild Noobert wanders on the map (WARNING there is a chance he may be berserk when entering the map, there is also a chance he will have foxes, theres a smaller chance that he will have a doomsday launcher "But Hey How Often Do You Get The Chance To Have Noobert Join Your Colony?")
Kings Gamble Part 2 - Take In Two Very Concerning Pawns (not good pawns) protect them for awesome rewards. OR MECHS!
Nooberts Being Chased! - Nooberts Being Chased! (Nooberts being chased by mechs. save him and defeat the mechs. he will join you.)