Content
- About 200 new prostheses, new research tree, organ and limb replacement, advanced cybernetic technologies.
- Assembly machines for designing prostheses.
For the convenience of players, the mod has its own bench so as not to overwhelm others.
- Primitive prostheses
They have low potential and effectiveness, but can save your life in a difficult situation.
- Mechanical prostheses
Efficiency is close to human limbs and organs.
- Mechanized prostheses
Effective biomechanical prostheses reminiscent of early bionic prototypes. The first individual features appear.
- Programmable prostheses
Technologically advanced mechanisms that can be reprogrammed for specific tasks. They feature advanced functions. Can be reprogrammed in the medical operations menu.
- Cybernetic prostheses
The pinnacle of technical evolution. They have the greatest efficiency, often narrowly focused. Affected by EMP damage. Can be reprogrammed in the medical operations menu.
- Waist equipment
- Various implants
You can see a description of all prostheses here:
https://docs.google.com/spreadsheets/d/1UqfGsA9DILZsJ5J7TJlJH-1S3lBVcj8CQi8JjOYtps0/edit?usp=sharing
You can see the changelog here:
https://steamcommunity.com/workshop/filedetails/discussion/2211789855/2969520311927567328/
Translation
- Original Russian translation
- Original English translation
Addons:
https://steamcommunity.com/sharedfiles/filedetails/?id=2226643321
Recommended:
https://steamcommunity.com/sharedfiles/filedetails/?id=2256624398