The Technical Research Expedetion
Your people have long since become a prominent faction among the Rimworlds, in the many centuries since the faction's inception the leaders have gained a boredom with the ease of ruling over safe colonies and worlds. So they have decided to hold a challenge to every qualified person of their land; develop as a tech based research faction on a hostile Rimworld and survive for ten years, and who achieve the task would be rewarded with that rimworld's leadership. You and your compatriats are one of thousands who have set out to attempt the challenge. Will you be the ones to claim leadership of the Rim or will you perish quicker than other colonies?
Your faction will be a Research Expedition.
Start with 1 mechanitor, 2 researcher and 1 colonist.
Start with research: Microelectronics
Start with research: Battery
Start with research: Basic mechtech
Start with research: Basic mechtech
Start with research: Standard mechtech
Start with research: Machine persuasion
Permanent game condition(s):
-Climate cycle: A multi-year climate cycle due to an elliptical orbit.
Start with:
-Mechanoid: Constructoid
-Silver x100
-Packaged survival meal x100
-Medicine x10
-Component x100
-Steel x450
-Plasteel x25
-Pemmican x200
-Basic subcore x5