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The Great Outdoors

You said you want to get away from civilisation, live in a cave or something... so you brought together a small group of vagabonds and no hopers... good luck...

Your faction will be a New Arrivals.
Start with 6 people, chosen from 8.
All characters have a 85% chance to start with trait: Ascetic
Start with research: Gun turrets
Start with research: Battery
Start with research: Sterile materials
Start with research: Harp

Can never build:
-Door

Start with:
-Silver x2000
-Gold x30
-Packaged survival meal x40
-Glitterworld medicine x30
-Component x30
-Charge rifle
-Random pet x1
-Steel x450
-Wood x300
-Harp
-Sniper rifle
-Monosword x2
-Plasteel axe x2
-Flak jacket x6
-Wolfskin bedroll x6

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