So you lost the war, you were captured, put to trial as a high class war criminal, found guilty, and were presented with 2 choices: become dust or be sent to New Australia forever. And now you have to survive on New Australia.
Your faction will be a New Arrivals.
Start with 1 people, chosen from 2.
Your people will be between 32 and 71 years old.
Player starting characters have a 64% chance to start with trait: Great memory
Player starting characters have a 48% chance to start with trait: Psychopath
Can never build:
-Royal bed
Start with:
-Steel knife
-Packaged survival meal x10
-Medicine x30
-Cloth jacket x30
-Revolver
-Steel x450
-Wood x300
Map is scattered with:
-Potatoes x20
-Silver x100
-Packaged survival meal x7