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FishIndustry

This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445

FishIndustry

There is so much water in this world and you always dreamt to eat a fresh grilled fish! Here it comes, the Fish Industry debarks in Rimworld!

Features

- Fishing zone: designate a zone where your fishers can fish. Waters can be dangerous if tailteeths live in this biome.
- Fishing pier: simple building built on water. Allow your hunters to catch safely some fishes. Use corn or rice to fasten fish catch!
- Aquaculture basin: advanced building used to breed some aquatic species. Expensive renewable source of meat. Is unlocked by "Aquaculture" research after "Hydroponics".
- New recipes at the campfire (to cook a grilled fish simple meal).
- Oyster as joy food.
- New meditative joy activity on fishing pier (watching shiny water).

Important notes

- Fishing is a hunting job. The jobs' priorities are defined as follow: hunting > operating aquaculture basin > fishing at fishing pier.
- You can stop fishing activities by forbidding the pier or aquaculture basin.

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