[KK] Metal Scarabs (Continued)
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Update of Kilian Kilmisters mod
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1440319433]https://steamcommunity.com/sharedfiles/filedetails/?id=1440319433[/url]
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[url=https%3A%2F%2Fdiscord.gg%2Fh5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][discord.gg]
[url=https%3A%2F%2Fgithub.com%2Femipa606%2FKKMetalScarabs][img]https://img.litet.net/logos/Github.png[/img][/url][github.com]
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Dynamically generates a scarab for each material with the tag "Metallic"
(steel, plasteel, gold, silver, and any properly designated material in mods)
This mod is made with compatability in mind and adds scarabs based on the materials in the core game and in mods.
The scarabs can be killed and butchered for it's indivitual resource (15 at 100% butchering efficiency, 150 for 'small' resources like gold and silver)
They don't spawn naturally but can arrive in a 'Thrumbos Pass'-like event.
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[list]
[*] See if the the error persists if you just have this mod and its requirements active.
[*] If not, try adding your other mods until it happens again.
[*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url]
[*] For best support, please use the Discord-channel for error-reporting.
[*] Do not report errors by making a discussion-thread, I get no notification of that.
[*] If you have the solution for a problem, please post it to the GitHub repository.
[*] Use [url=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods
[/list]
[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2293251043][img]https://img.shields.io/github/v/release/emipa606/KKMetalScarabs?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: metallic materials