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Green Chronicle

Story of the Player... Your faction will be a New Tribe. Start with 10 people, chosen from 10. Your people will be between 20 and 50 years old. Arrive in drop pods. All characters have a 100% chance to start with trait: Staggeringly ugly All characters have a 100% chance to start with trait: Great memory All characters have a 100% chance to start with trait: Iron-willed Incident created: -Payment demand -Trader caravan arrival -Tribute collector caravan arrival -Wild man wanders in -Heat wave -Cold snap -Transport pod crash Permanent game condition(s): -Sun blocked: A nearby sun blocker machine is turning the upper atmosphere opaque, blocking the sun. -Psychic soothe: A distant archotech is emitting psychic signals through an orbital amplifier, calming people and stabilizing their minds.