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Trip of Chemists

Your faction will be a New Tribe.
Start with 6 people, chosen from 10.
Your people will be between 50 and 58 years old.
Arrive in drop pods.
Characters and creatures explode on death (flame, radius 6.9).
All characters have a 50% chance to start with trait: Kleptomaniac
Planetkiller: An interstellar planetkiller weapon is approaching this planet. It will smash the planet apart like a rifle bullet hitting an egg, annihilating all life. (353.0 days)
Start with research: Psychoid brewing
Start with research: Basic electronics
The stat "research speed factor" will be universally multiplied by 75%.

Incident created:
-Wanderer join

Permanent game condition(s):
-Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it.
-Climate cycle: A multi-year climate cycle due to an elliptical orbit.

Start with:
-Night vision goggles x61
-Portable chemfuel powered generator x20
-Musk ox wool tribalwear x36
-Glowstool x7
-Archotech arm
-Component x55
-LMG x3
-IED trap
-Medicine x40
-Steel x300
-Silver x1000

Map is scattered with:
-Steel x93

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