Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Empire - More buildings

Add next missing buildings(Type, Tech level, name, ect., upkeep exists, but not include in list): - Workers T4 Grand skyscraper. +16 max workers, +10 overmax workers. EXPENSIVE - Workers T5 Arcology. +42 max workers, +20 overmax workers. +.7 base happiness a day. Megastructure. WERY EXPENSIVE. - Utility T2 Fertilizer plant. +25% food and wood production, -50% mining production - Food T4 Vertical farms. +.5 base food production - Medical T3 Medicine factory. +.25 medicine production, +.05 CombatEfficiency. - Medical T3 Medicine hydroponics. +.25 medicine production, +.05 CombatEfficiency. - Security T1 Watch towers and scout camps. +10% military combat efficiency - Security T1 Fortifications and traps. +1 military level - Security T2 Armory. +1 military level, +10% military combat efficiency - Mining T2 Deep mine. +.5 to base mining production, -1 food, wood and animals production, -.5 base happiness a day. This is dirt. - Mining T3 Processing plant. +.5 to base mining production. -1 food, wood and animals production, -.9 base happiness a day. This is very dirt. - Apparel T3 Apparel factory. +.5 apparel production. - T5 Archoforge. Megastructure. EPIC EXPENSIVE. - Utility T1 Impressive town hall. +.3 base happiness a day. - Utility T2 Great Park. +.5 base happiness a day. - Utility T3 Ministry of Truth. -50% unrest gain, -50% loyalty lost, +.5 base happiness a day. - Utility T2 University. +30% all production, +$10 worker cost, +20% unrest gain, +20% loyalty lost. T1 - Tribe T2 - Medieval T3 - Industrial T4 - Spacer T5 - Ultra Recommended use with "Empire - Orderliness" [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2326535634]https://steamcommunity.com/sharedfiles/filedetails/?id=2326535634[/url] for easy sorting.