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Lone Survivor

This urbworld is your home. Being one of the lucky few, born into a well-off family, you saw the consequences of resource scarcity and climate change from a distance. When you joined the military, you volunteered for the division responsible for delivering humanitarian aid to the worst hit places on the planet. Underfunded and underrepresented, you and your teammates still rose to the challenge, delivering supplies, digging wells, and gunning down ruthless wasteland gangs.

After a harrowing mission, your team was returning to base via aerial transport, when something exploded. Hearing it, you remember your training and instantly get into an emergency escape pod. As you strap yourself in, a second explosion hits very close and you black out. When you wake up later on the ground, all alone, this far from civilization, you know help won't be arriving any time soon.

(note to players: use rimcities, start on an ancient asphalt road, use prepare carefully to start with recon armour)

Your faction will be a New Arrivals.
Start with 1 people, chosen from 8.
Your people will be between 25 and 38 years old.
Player starting characters have a 100% chance to start with trait: Iron-willed
Player starting characters have a 100% chance to start with trait: Kind
Start with research: Gun turrets
Start with research: Microelectronics

Start with:
-Silver x300
-Packaged survival meal x20
-Medicine x8
-Sterile cotton bandages x12
-Synthread bedroll
-Component x12
-Charge sniper rifle
-K-9 cybernetic unit x1

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