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The Tech Lord

You began as a lowly street child begging for scraps and rose to become a prodigy among tech lord candidates, a naturally gifted upstart. Everything seemed to be within your reach, fame, wealth, and influence. You were allowed to begin some of the sacred body modification rituals early, replacing your arms and eyes with vastly superior technological adaptations. It seemed certain that you would become one of the greatest tech lords in history. And then without warning you were betrayed and everything was lost. Sold out by your closest allies and framed as a criminal. You were sentenced to be executed and placed in stasis. However, at the last minute, your final remaining friend came to your aid and rescued you from your fate. You now find yourself fleeing in a stolen transport pod with only a small amount of essential technology and equipment. Your destination is the forbidden lands. A harsh desert environment where you may be able to hide from your enemies long enough to regain your standing, prove yourself innocent, and reclaim your status as techlord. The dangers you will face will be immeasurable. Your enemies will surely send armies of mechanoids to hunt you.You will also have to deal with bands of roaming pirates and primitives that desire to steal your technology and resources. Last but not least, there are rumors of mysterious insect hives that are said to be found in the forbidden zone. If you are to survive, you must quickly establish a garrison to protect yourself from the many threats you are sure to face. Game Concept: Map: Desert or Extreme Desert, 2.5 Mountains or less Storyteller: Empress Evil , or Igor Invader Difficulty: Custom with standard strive to survive settings + scaria rot 50%, Friendly fire 25%, Colonist Instant Kills 50% (threat scaling based on skill) Augmentations: 2x Bionic Eye, 2x Bionic Arm, Age: 25 Stats: Shooting 8 (1 fire) Melee 4 (1 fire) Construction 8 (1 fire) Mining 2 (1 fire) Cooking 6 (1 fire) Plants 6 (1 fire) Animals 0 (1 fire) Crafting 12 (2 fire) Artistic 6 (1 fire) Medical 6 (1 fire) Social 8 (1 fire) Intellectual 8 (1 fire) Traits: fast learner, transhumanist Background: urbworld urchin, urbworld entrepreneur Planet Formation: Coverage 50, Rainfall 1 below normal, 1 above normal, Population 1 above sparse. Win Conditions: Title: Count Goal: Build starship to escape forbidden zone and redeem yourself Augmentations: 15 or more bionic or better augmentations Main Character: Cannot die Game Mode: Commitment Mods: Vanilla Expanded Framework Vanilla Expanded Mechnoids Vanilla Expanded Insectoids Vanilla Furniture Expanded Security Vanilla Events Expanded Vanilla Expanded Royalty Patch Vanilla Furniture Expanded Core Vanilla Furniture Expanded Farming Module Vanilla Traits Expanded Vanilla Animals Expanded Desert Vanilla Animals Expanded Extreme Desert Vanilla Plants Expanded Vanilla Weapons Expanded Vanilla Brewing Expanded Vanilla Apparel Expanded Vanilla Furniture Expanded Production Module Vanilla Furniture Expanded Medical Furniture Vanilla Weapons Expanded Heavy Vanilla Weapons Expanded Grenades Vanilla Plants Expanded Succulents Vanilla Furniture Expanded Spacer Module Vanilla Weapons Expanded Laser Vanilla Furniture Expanded Art Vanilla Weapons Expanded Quickdraw EDB Prepare Carefully Jewelry Caravan Packs Realistic Darkness Realistic Rooms Forced March LWM’s Deep Storage Stack XXL Wall Light Quest Reward Rebalanced Run and Gun Alpha Animals Allowed Animals: Animus Vox, Barbslinger, Bouldermit, Cactipine, Cinderlisk, Crystalmit, Chameleon Yak, Dunealisk, Desert Ave, Fission Mouse, Gallatross, Gigantelope, Ironhusk Beetle, Needlepost, Mime, Needleroll, Pebblemit, Razorjack, Rough Plated Monitor, Sand Lion, Thermadon, Mammoth Worm, Megalouse, Swarmling, Allowed Events: Cactipine droppod, spider clutch mother, gallatross, summit crab, animalisk, mime wanderer, alpha mechanoids, alpha sapper, Additional UI mods are also allowed base on preference Your faction will be a New Arrivals. Start with 1 people, chosen from 8. Arrive in drop pods. Start with research: Solar panel Start with research: Smithing Start with research: Battery Start with research: Machining Start with research: Hydroponics Start with research: Microelectronics Start with research: Modern furniture Start with: -Eltex staff -Exoskeleton frame -Laser pistol -Flak vest -Hyperweave duster -Hyperweave Tank Top -Synthread pants -Plainleather boots -Gas Mask -Steel x500 -Wood x250 -Component x20 -Advanced component x5 -Glitterworld medicine x10 -Packaged survival meal x25 -Silver x250