
Do your pawns always have the right tool for the job? Then why the hell don't they use them already?
With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate when drafted or hunting.
Update:
This mod now also adds the ability to command colonists to pick up specific items to carry around in their inventory even when not part of a caravan.
Update again:
Pawns will now switch back to their previously equipped weapon when finished using a tool for a job
Useful mods
Easier manual switching of tools/weapons:
Pocket Sand
Mods with tools:
Vanilla Weapons Expanded
Primitive Tools
Toolmetrics Redux (Continued)
Medieval Madness: Tools of the Trade
Gimmicks (Continued)
tell me if you know some others and I will add them!
Github download link:
https://github.com/CaptainMuscles/CM_Grab_Your_Tool/releases
This mod was requested at the Rimworld Mod market.
[discord.com]
Mods by Captain Muscles

















